About The Library

A physics library, or more specifically a physics engine made for GUIs on Roblox. Uses GuiObjects like Frames, TextLabels, ImageLabels, etc. As the base for Physics Objects.

Made to be used to create simulations, games and anything else that requires physics. For those who wish to simulate artificial physics but in two dimensions instead of three.

Create almost anything you can imagine. From bouncy boxes to destructible structures, even character movement in no time. No more creating 2.5D games!

Features

and more!

Motivation

What made me create this library?